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- // Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
- CCEffect %{
- techniques:
- - passes:
- - vert: vs
- frag: fs
- blendState:
- targets:
- - blend: true
- rasterizerState:
- cullMode: none
- properties:
- texture: { value: white }
- alphaThreshold: { value: 0.5 }
- u_UVLeftTop: {
- value: [0.0, 0.0],
- inspector: {
- tooltip: "左顶点百分比",
- range: [0.0, 1.0]
- }
- }
- u_UVRightBottom: {
- value: [1.0, 1.0],
- inspector: {
- tooltip: "有下顶点百分比",
- range: [0.0, 1.0]
- }
- }
- }%
- CCProgram vs %{
- precision highp float;
- #include <cc-global>
- #include <cc-local>
- in vec3 a_position;
- in vec4 a_color;
- out vec4 v_color;
- #if USE_TEXTURE
- in vec2 a_uv0;
- out vec2 v_uv0;
- #endif
- void main () {
- vec4 pos = vec4(a_position, 1);
- #if CC_USE_MODEL
- pos = cc_matViewProj * cc_matWorld * pos;
- #else
- pos = cc_matViewProj * pos;
- #endif
- #if USE_TEXTURE
- v_uv0 = a_uv0;
- #endif
- v_color = a_color;
- gl_Position = pos;
- }
- }%
- CCProgram fs %{
- precision highp float;
- #include <alpha-test>
- in vec4 v_color;
- uniform Props {
- float edge;
- };
- #if USE_TEXTURE
- in vec2 v_uv0;
- uniform sampler2D texture;
- #endif
- uniform ARGS{
- vec2 u_UVLeftTop;
- vec2 u_UVRightBottom;
- };
- float insideBox(vec2 v, vec2 bottomLeft, vec2 topRight) {
- vec2 s = step(bottomLeft, v) - step(topRight, v);
- return s.x * s.y;
- }
- float insideBox2(vec2 v, vec2 bottomLeft, vec2 topRight) {
- float lineWidth = 0.003;
- vec2 s = step(bottomLeft+lineWidth, v) - step(topRight-lineWidth, v);
- return s.x * s.y;
- }
- void main () {
- // vec4 o = vec4(1, 1, 1, 1);
- // o *= texture(texture, v_uv0);
- // o *= v_color;
- // float t = insideBox(v_uv0, u_UVLeftTop, u_UVRightBottom);
- // o.a = t * o.a;
- // gl_FragColor = o;
- vec4 o = vec4(1, 1, 1, 1);
-
- #if USE_TEXTURE
- o *= texture(texture, v_uv0);
- #endif
-
- o *= v_color;
-
- // 检查当前像素是否在指定的矩形区域内
- vec2 uv = v_uv0;
- if (uv.x < u_UVLeftTop.x || uv.x > u_UVRightBottom.x ||
- uv.y < u_UVLeftTop.y || uv.y > u_UVRightBottom.y) {
- o.a = 0.0;
- }
-
- gl_FragColor = o;
- }
- }%
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