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- import { ItemRender } from "../../../../frameWork/fgui/ListUtil";
- export class ShowTipsItem extends ItemRender{
- private _tipsLabel:fgui.GLabel;
- private bUsing:boolean;
- private stayTime:number; // 保持不渐变的时间
- private playAniTime:number;
- private movePosY:number;
- protected onConstruct(): void {
- this._tipsLabel = this.getChild("TipsLabel").asLabel;
- this.stayTime = 0.35;
- this.playAniTime = 1;
- this.movePosY = -100;
- }
- setData(data: any, index?: number, param?: any) {
- this.ShowTipsUI(data.tips, data.callback);
- }
- private ShowTipsUI(tips:string, callback:()=>void){
- this.bUsing = true;
- this.node.y = -490;
- this._tipsLabel.text = tips;
- this.visible = true;
-
- cc.tween(this.node).delay(this.stayTime).to(this.playAniTime,{position:cc.v3(this.node.x, this.node.y - this.movePosY,0)})
- .call(()=>{
- this.bUsing = false;
- this.visible = false;
- //改变完成回调
- if (callback){
- callback();
- }
- }).start();
- this.node.opacity = 255;
- cc.tween(this.node).to(this.playAniTime,{opacity:125}).start();
- }
- public IsUsing(){
- return this.bUsing;
- }
- public ResetUI(){
- this.bUsing = false;
- this.visible = false;
- }
- }
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