main.js 541 B

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  1. "use strict";
  2. window.__zero__ = {
  3. "packageID": "1224"
  4. }
  5. require('./src/settings');
  6. require('adapter-min.js');
  7. __globalAdapter.init();
  8. require(window._CCSettings.debug ? 'cocos2d-js.js' : 'cocos2d-js-min.js');
  9. __globalAdapter.adaptEngine();
  10. require('./ccRequire'); // Introduce Cocos Service here
  11. require('./boot'); // TODO: move to common
  12. // Adjust devicePixelRatio
  13. require('libs/sdk-mini-game.js');
  14. cc.view._maxPixelRatio = 4; // Release Image objects after uploaded gl texture
  15. cc.macro.CLEANUP_IMAGE_CACHE = true;
  16. window.boot();