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- import Config from "./Config";
- import Gamecfg from "./common/gameCfg";
- import GameDataCenter from "./data/GameDataCenter";
- import { eg } from "./frameWork/eg";
- import FguiMgr from "./frameWork/fgui/FguiMgr";
- import HttpRequest from "./network/HttpRequest";
- import Network from "./network/Network";
- import AssetsBundleMgr from "./utils/AssetsBundleMgr";
- import Load from "./utils/Load";
- import NativeManager from "./utils/NativeManager";
- import { SingletonFactory } from "./utils/SingletonFactory";
- import ThinkingDataMgr from "./utils/ThinkingDataMgr";
- class GameController {
- network: Network = null;
- rewardedVideoAd: any = null;
- // websocket: NetworkWebSocket = null;
- constructor() {
- CC_PREVIEW && (window['gamecontroller'] = this)
- }
- init(callback: Function) {
- // 新建一个网络单例
- this.network = SingletonFactory.getInstance(Network);
- // this.websocket = SingletonFactory.getInstance(NetworkWebSocket);
- // 所有UI扩展都写在这
- this.initUIExpand()
- NativeManager.Init()
- console.log("初始化配置表")
- let startTime = new Date().getTime()
- Gamecfg.initLoading((isSucc: boolean) => {
- console.log("初始化配置表流程结束,消耗时长:" + (new Date().getTime() - startTime) + "ms")
- if (isSucc) {
- console.log("解析成功")
- // 初始化数据模块
- GameDataCenter.initLoadModule();
- // GameDataCenter.adVideo.setAdOpen()
- // //初始化数数
- ThinkingDataMgr.TDInit();
- } else {
- console.log("解析失败")
- }
- callback(isSucc)
- })
- }
- clear() {
- this.network.RemoveTimers();
- // if (GameDataCenter.plat.instance.rewardedVideoAd) {
- // // 销毁激励视频广告实例
- // console.log("销毁广告实例,避免重复触发回调")
- // GameDataCenter.plat.instance.rewardedVideoAd.destroy();
- // }
- cc.Tween.stopAll()
- //清空已经所有的界面
- FguiMgr.Instance.clearAllUI()
- fgui.TweenManager.clearAll();
- Load.clear()
- if (Config.upid != null) {
- clearInterval(Config.upid)
- }
- if (Config.upFrame != null) {
- clearInterval(Config.upFrame)
- }
- if (Config.upFight != null) {
- clearInterval(Config.upFight)
- }
- cc.director.getScene().removeAllChildren(true)
- Config.inGame = 0
- this.network.stopRequest = false
- HttpRequest.errPostMap.Clear()
- GameDataCenter._rspModel.clear();
- eg.poolManager?.ReleaseAllPool();
- fgui.UIPackage.removeAllPackage()
- AssetsBundleMgr.releaseAllBundle();
- }
- private initUIExpand() {
- // tween的暂停与恢复
- // cc.ActionInterval.prototype.step = function (dt) {
- // if (this.paused) {
- // return;
- // }
- // if (this._firstTick && !this._goto) {
- // this._firstTick = false;
- // this._elapsed = 0;
- // } else {
- // this._elapsed += dt;
- // }
- // let t = this._elapsed / (this._duration > 0.0000001192092896 ? this._duration : 0.0000001192092896);
- // t = (1 > t ? t : 1);
- // this.update(t > 0 ? t : 0);
- // //Compatible with repeat class, Discard after can be deleted (this._repeatMethod)
- // if (this._repeatMethod && this._timesForRepeat > 1 && this.isDone()) {
- // if (!this._repeatForever) {
- // this._timesForRepeat--;
- // }
- // this.startWithTarget(this.target);
- // this.step(this._elapsed - this._duration);
- // }
- // };
- // cc.Tween.prototype.pause = function () {
- // this._finalAction.paused = true;
- // };
- // cc.Tween.prototype.resume = function () {
- // this._finalAction.paused = false;
- // };
- }
- }
- export default new GameController();
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