// 聊天模块 import { SevBack } from "../../common/Xys"; import { DayTipsKey } from "../const/TypeConst"; import GameDataCenter from "../GameDataCenter"; import IDataModel from "../../frameWork/model/IDataModel" export default class DialogModel extends IDataModel { constructor() { super('dialog'); } doSevback(result: SevBack): void { } doEvent(result: SevBack): void { } //今日是否已经设置不再提示 checkSetToday(key: DayTipsKey): boolean { let time = this.Query(key + GameDataCenter.user.uuid, 0) return time > GameDataCenter.sevBack?.other?.new0 } setTime(key: DayTipsKey, time: number) { this.Set(key + GameDataCenter.user.uuid, time) this.Save() } }