import { eg } from "../frameWork/eg"; import { GameServerConfig } from "../network/GameServerConfig"; import { HttpClient as HttpClient_Browser, WsClient as WsClient_Browser } from 'tsrpc-browser'; import { HttpClient as HttpClient_Miniapp, WsClient as WsClient_Miniapp } from 'tsrpc-miniapp'; import { serviceProto as ServiceProtoRoom, ServiceType, ServiceType as ServiceTypeRoom } from "../shared/serviceProto"; import IDataModel from "../frameWork/model/IDataModel"; import UIHelp, { DialogParams } from "../logic/ui/UIHelp"; /** 游戏服 */ export class LoginServerModel extends IDataModel { /** 连接网关服务器 Http 客户端 */ hcGate: HttpClient_Miniapp | HttpClient_Browser = null!; Init() { this.hcGate = eg.tspcNet.createLoginServer(GameServerConfig.LOGIN_SERVER); } /** 请求api */ public async ReqApi(apiName: T, req: ServiceType['api'][T]['req']) { let ret = await this.hcGate.callApi(apiName, req); if (!ret.isSucc) { console.error(ret.err); } return ret; } }