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- import Config from "../Config";
- import { gameMethod } from "../common/gameMethod";
- import { Lang } from "../data/const/TypeConst";
- import { I18n } from "./I18nUtil";
- import { uiCommon } from "./UICommon";
- const { ccclass, property, menu } = cc._decorator;
- @ccclass
- @menu("I18N/I18nLabel")
- export default class I18nLabel extends cc.Component {
- @property(cc.String)
- key: string = "";
- @property(cc.Boolean)//是否是表内文本
- isLang: boolean = false;
- @property(cc.Boolean)//是否修正字体布局
- fix:boolean = false
- @property([cc.String])
- args: string[] = [];
- setI18nLabel() {
- //优先key值
- let str = "";
- if (this.isLang) {
- str = I18n.getI18nLang(this.key, ...this.args);
- } else str = I18n.getI18nText(this.key, ...this.args);
- uiCommon.setLabel(this.node, this.fix ? uiCommon.fixName(str) : str);
- }
- onLoad() {
- this.setI18nLabel();
- }
- }
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