import { RoomPlayerState } from "../../../game/state/PlayerState"; /** 同步地图数据 */ export interface MsgSyncMap { data: SyncMapData } export interface SyncMapData { creatorQueue: Array<{ key: string, ids: Array }>, mapData: string, players: Array, turn: number, sn: number, roundTime: number, round: number, switchCubes: Array<{ key: string, cubeId: string }>, }