// Generate By EToy // Don't Edit It!! using XGame.Database; using XGame.Framework.Asyncs; using XGame.Framework.Loadable; using XGame.Framework.Nodes; namespace FL.Nodes.Login { public class TableComponent : NodeComponent, ILoadAsyncHandle { public override void OnEnable(object intent) { } public override void OnDisable() { } void ILoadAsyncHandle.OnLoadAsync(IAsyncGroup group) { <#TableRepoLoadArea> } void ILoadAsyncHandle.OnUnloadAsync(IAsyncGroup group) { } } }