kind10_c.cs 1.5 KB

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  1. // <auto-generated>
  2. // Input: kind10_c.proto
  3. // DO NOT EDIT!
  4. // </auto-generated>
  5. using XGame.Framework.Network;
  6. namespace FL.Network
  7. {
  8. /// <summary> id=102701 </summary>
  9. public sealed partial class Kind10XiadanRequest : IMsgRequest
  10. {
  11. int IMessage.InstanceID { get; set; }
  12. object IMessage.Context { get; set; }
  13. int IMessage.ProtocolID => 102701;
  14. public void Clear()
  15. {
  16. }
  17. /// <summary> 标识(协议的一级key)加新的kid需要与后端核对 </summary>
  18. public string kid;
  19. /// <summary> 标识对应分组ID 没有发&quot;1&quot; (协议的二级key) </summary>
  20. public string hdcid;
  21. /// <summary> 内部档次 没有发&quot;&quot; </summary>
  22. public string dc;
  23. /// <summary> 内部档次 没有发&quot;&quot; </summary>
  24. public string dc1;
  25. }
  26. /// <summary> id=102701 </summary>
  27. public sealed partial class Kind10XiadanResponse : IMsgResponse
  28. {
  29. int IMessage.InstanceID { get; set; }
  30. object IMessage.Context { get; set; }
  31. int IMessage.ProtocolID => 102701;
  32. public void Clear()
  33. {
  34. }
  35. long IMsgResponse.GetCode() => code;
  36. string IMsgResponse.GetInfo() => msg;
  37. /// <summary> 消息返回类型0正常 1业务报错 2其他 </summary>
  38. public int code;
  39. /// <summary> 返回提示 </summary>
  40. public string msg;
  41. }
  42. }