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- // <auto-generated>
- // Input: act_fb_lwt.proto
- // DO NOT EDIT!
- // </auto-generated>
- using XGame.Framework.Network;
- namespace FL.Network
- {
- /// <summary> id=204000 </summary>
- public sealed partial class ActFbLwtPush : IMsgPush
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 204000;
- public void Clear()
- {
- }
- /// <summary> 当前龙王塔层数id </summary>
- public int fbid;
- /// <summary> 下次恢复门票时间 </summary>
- public int nextTime;
- /// <summary> 每场战斗唯一标识 </summary>
- public string fightKey;
- /// <summary> 每场战斗开始时间 </summary>
- public long fightTime;
- /// <summary> 奖励弹窗 </summary>
- public System.Collections.Generic.List<KindItem> items;
- }
- /// <summary> id=204001 </summary>
- public sealed partial class ActFbLwtFightKeyPush : IMsgPush
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 204001;
- public void Clear()
- {
- }
- public string fightKey;
- }
- /// <summary> id=204002 </summary>
- public sealed partial class ActFbLwtFbidPush : IMsgPush
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 204002;
- public void Clear()
- {
- }
- public int fbid;
- public System.Collections.Generic.List<KindItem> items;
- }
- }
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