act_club.cs 5.6 KB

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  1. // <auto-generated>
  2. // Input: act_club.proto
  3. // DO NOT EDIT!
  4. // </auto-generated>
  5. using XGame.Framework.Network;
  6. namespace FL.Network
  7. {
  8. /// <summary> id=204100 </summary>
  9. public sealed partial class ActClubPush : IMsgPush
  10. {
  11. int IMessage.InstanceID { get; set; }
  12. object IMessage.Context { get; set; }
  13. int IMessage.ProtocolID => 204100;
  14. public void Clear()
  15. {
  16. }
  17. /// <summary> 我的公会ID0代表没有公会 </summary>
  18. public int clubId;
  19. /// <summary> 活跃值 </summary>
  20. public int active;
  21. /// <summary> 公会贡献度等级 </summary>
  22. public int activeLevel;
  23. /// <summary> 加入当前公会时间 </summary>
  24. public long joinTime;
  25. /// <summary> 下次加入公会时间限制 </summary>
  26. public long limitTime;
  27. /// <summary> 每日重算字段 </summary>
  28. public long outTime;
  29. /// <summary> 申请表已经在申请中的公会ID </summary>
  30. public System.Collections.Generic.List<applyList> apply;
  31. /// <summary> 是否签到 </summary>
  32. public int sign;
  33. /// <summary> 是否报名或者自身参与战斗 </summary>
  34. public int joinFight;
  35. /// <summary> 任务的进度 </summary>
  36. public System.Collections.Generic.List<taskHookList> taskHook;
  37. /// <summary> 任务列表领取情况 </summary>
  38. public System.Collections.Generic.List<taskList> task;
  39. /// <summary> 第一次是否领取 </summary>
  40. public int first;
  41. /// <summary> 第二次是否领取 </summary>
  42. public int second;
  43. /// <summary> 商店道具限购情况 </summary>
  44. public System.Collections.Generic.List<shopLimit> shopLimit;
  45. /// <summary> 创建世家次数 </summary>
  46. public int createClub;
  47. /// <summary> 在当前世家修改名字次数 </summary>
  48. public int setName;
  49. }
  50. /// <summary> id=204101 </summary>
  51. public sealed partial class ActClubJoinTimePush : IMsgPush
  52. {
  53. int IMessage.InstanceID { get; set; }
  54. object IMessage.Context { get; set; }
  55. int IMessage.ProtocolID => 204101;
  56. public void Clear()
  57. {
  58. }
  59. public long joinTime;
  60. public int clubId;
  61. public int createClub;
  62. }
  63. /// <summary> id=204102 </summary>
  64. public sealed partial class ActClubSetNamePush : IMsgPush
  65. {
  66. int IMessage.InstanceID { get; set; }
  67. object IMessage.Context { get; set; }
  68. int IMessage.ProtocolID => 204102;
  69. public void Clear()
  70. {
  71. }
  72. public int setName;
  73. public int clubId;
  74. public long limitTime;
  75. }
  76. /// <summary> id=204103 </summary>
  77. public sealed partial class ActClubApplyPush : IMsgPush
  78. {
  79. int IMessage.InstanceID { get; set; }
  80. object IMessage.Context { get; set; }
  81. int IMessage.ProtocolID => 204103;
  82. public void Clear()
  83. {
  84. }
  85. public System.Collections.Generic.List<applyList> apply;
  86. }
  87. /// <summary> id=204104 </summary>
  88. public sealed partial class ActClubTaskPush : IMsgPush
  89. {
  90. int IMessage.InstanceID { get; set; }
  91. object IMessage.Context { get; set; }
  92. int IMessage.ProtocolID => 204104;
  93. public void Clear()
  94. {
  95. }
  96. public System.Collections.Generic.List<taskList> task;
  97. }
  98. /// <summary> id=204105 </summary>
  99. public sealed partial class ActClubTaskHookPush : IMsgPush
  100. {
  101. int IMessage.InstanceID { get; set; }
  102. object IMessage.Context { get; set; }
  103. int IMessage.ProtocolID => 204105;
  104. public void Clear()
  105. {
  106. }
  107. public System.Collections.Generic.List<taskHookList> taskHook;
  108. }
  109. /// <summary> id=204106 </summary>
  110. public sealed partial class ActClubActivePush : IMsgPush
  111. {
  112. int IMessage.InstanceID { get; set; }
  113. object IMessage.Context { get; set; }
  114. int IMessage.ProtocolID => 204106;
  115. public void Clear()
  116. {
  117. }
  118. public int active;
  119. }
  120. /// <summary> id=204107 </summary>
  121. public sealed partial class ActClubFirstPush : IMsgPush
  122. {
  123. int IMessage.InstanceID { get; set; }
  124. object IMessage.Context { get; set; }
  125. int IMessage.ProtocolID => 204107;
  126. public void Clear()
  127. {
  128. }
  129. public int first;
  130. public int second;
  131. }
  132. /// <summary> id=204108 </summary>
  133. public sealed partial class ActClubShopLimitPush : IMsgPush
  134. {
  135. int IMessage.InstanceID { get; set; }
  136. object IMessage.Context { get; set; }
  137. int IMessage.ProtocolID => 204108;
  138. public void Clear()
  139. {
  140. }
  141. public System.Collections.Generic.List<shopLimit> shopLimit;
  142. }
  143. /// <summary> id=204109 </summary>
  144. public sealed partial class ActClubCreateClubPush : IMsgPush
  145. {
  146. int IMessage.InstanceID { get; set; }
  147. object IMessage.Context { get; set; }
  148. int IMessage.ProtocolID => 204109;
  149. public void Clear()
  150. {
  151. }
  152. public int createClub;
  153. }
  154. /// <summary> id=204110 </summary>
  155. public sealed partial class ActClubSignPush : IMsgPush
  156. {
  157. int IMessage.InstanceID { get; set; }
  158. object IMessage.Context { get; set; }
  159. int IMessage.ProtocolID => 204110;
  160. public void Clear()
  161. {
  162. }
  163. public int sign;
  164. }
  165. }