act_call.cs 2.2 KB

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  1. // <auto-generated>
  2. // Input: act_call.proto
  3. // DO NOT EDIT!
  4. // </auto-generated>
  5. using XGame.Framework.Network;
  6. namespace FL.Network
  7. {
  8. /// <summary> id=203900 </summary>
  9. public sealed partial class ActCallPush : IMsgPush
  10. {
  11. int IMessage.InstanceID { get; set; }
  12. object IMessage.Context { get; set; }
  13. int IMessage.ProtocolID => 203900;
  14. public void Clear()
  15. {
  16. }
  17. /// <summary> 圣兵召唤 </summary>
  18. public ActCallDetail shengbing;
  19. /// <summary> 铭文召唤 </summary>
  20. public ActCallMingWen mingwen;
  21. /// <summary> 抽奖道具展示 </summary>
  22. public System.Collections.Generic.List<CallItem> callItems;
  23. /// <summary> 每日重置时间字段 </summary>
  24. public long outTime;
  25. }
  26. /// <summary> id=203901 </summary>
  27. public sealed partial class ActCallMingwenPush : IMsgPush
  28. {
  29. int IMessage.InstanceID { get; set; }
  30. object IMessage.Context { get; set; }
  31. int IMessage.ProtocolID => 203901;
  32. public void Clear()
  33. {
  34. }
  35. public ActCallMingWen mingwen;
  36. }
  37. /// <summary> id=203902 </summary>
  38. public sealed partial class ActCallShengbingPush : IMsgPush
  39. {
  40. int IMessage.InstanceID { get; set; }
  41. object IMessage.Context { get; set; }
  42. int IMessage.ProtocolID => 203902;
  43. public void Clear()
  44. {
  45. }
  46. public ActCallDetail shengbing;
  47. }
  48. /// <summary> id=203903 </summary>
  49. public sealed partial class ActCallCallItemsPush : IMsgPush
  50. {
  51. int IMessage.InstanceID { get; set; }
  52. object IMessage.Context { get; set; }
  53. int IMessage.ProtocolID => 203903;
  54. public void Clear()
  55. {
  56. }
  57. public System.Collections.Generic.List<CallItem> callItems;
  58. }
  59. /// <summary> id=203904 </summary>
  60. public sealed partial class ActCallOutTimePush : IMsgPush
  61. {
  62. int IMessage.InstanceID { get; set; }
  63. object IMessage.Context { get; set; }
  64. int IMessage.ProtocolID => 203904;
  65. public void Clear()
  66. {
  67. }
  68. public long outTime;
  69. }
  70. }