SlotData.cs 3.7 KB

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  1. /******************************************************************************
  2. * Spine Runtimes License Agreement
  3. * Last updated January 1, 2020. Replaces all prior versions.
  4. *
  5. * Copyright (c) 2013-2020, Esoteric Software LLC
  6. *
  7. * Integration of the Spine Runtimes into software or otherwise creating
  8. * derivative works of the Spine Runtimes is permitted under the terms and
  9. * conditions of Section 2 of the Spine Editor License Agreement:
  10. * http://esotericsoftware.com/spine-editor-license
  11. *
  12. * Otherwise, it is permitted to integrate the Spine Runtimes into software
  13. * or otherwise create derivative works of the Spine Runtimes (collectively,
  14. * "Products"), provided that each user of the Products must obtain their own
  15. * Spine Editor license and redistribution of the Products in any form must
  16. * include this license and copyright notice.
  17. *
  18. * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
  19. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  20. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  21. * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
  22. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  23. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  24. * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  25. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  26. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  27. * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  28. *****************************************************************************/
  29. using System;
  30. namespace Spine {
  31. public class SlotData {
  32. internal int index;
  33. internal string name;
  34. internal BoneData boneData;
  35. internal float r = 1, g = 1, b = 1, a = 1;
  36. internal float r2 = 0, g2 = 0, b2 = 0;
  37. internal bool hasSecondColor = false;
  38. internal string attachmentName;
  39. internal BlendMode blendMode;
  40. /// <summary>The index of the slot in <see cref="Skeleton.Slots"/>.</summary>
  41. public int Index { get { return index; } }
  42. /// <summary>The name of the slot, which is unique across all slots in the skeleton.</summary>
  43. public string Name { get { return name; } }
  44. /// <summary>The bone this slot belongs to.</summary>
  45. public BoneData BoneData { get { return boneData; } }
  46. public float R { get { return r; } set { r = value; } }
  47. public float G { get { return g; } set { g = value; } }
  48. public float B { get { return b; } set { b = value; } }
  49. public float A { get { return a; } set { a = value; } }
  50. public float R2 { get { return r2; } set { r2 = value; } }
  51. public float G2 { get { return g2; } set { g2 = value; } }
  52. public float B2 { get { return b2; } set { b2 = value; } }
  53. public bool HasSecondColor { get { return hasSecondColor; } set { hasSecondColor = value; } }
  54. /// <summary>The name of the attachment that is visible for this slot in the setup pose, or null if no attachment is visible.</summary>
  55. public String AttachmentName { get { return attachmentName; } set { attachmentName = value; } }
  56. /// <summary>The blend mode for drawing the slot's attachment.</summary>
  57. public BlendMode BlendMode { get { return blendMode; } set { blendMode = value; } }
  58. public SlotData (int index, String name, BoneData boneData) {
  59. if (index < 0) throw new ArgumentException ("index must be >= 0.", "index");
  60. if (name == null) throw new ArgumentNullException("name", "name cannot be null.");
  61. if (boneData == null) throw new ArgumentNullException("boneData", "boneData cannot be null.");
  62. this.index = index;
  63. this.name = name;
  64. this.boneData = boneData;
  65. }
  66. override public string ToString () {
  67. return name;
  68. }
  69. }
  70. }