IUpdatable.cs 2.1 KB

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  1. /******************************************************************************
  2. * Spine Runtimes License Agreement
  3. * Last updated January 1, 2020. Replaces all prior versions.
  4. *
  5. * Copyright (c) 2013-2020, Esoteric Software LLC
  6. *
  7. * Integration of the Spine Runtimes into software or otherwise creating
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  9. * conditions of Section 2 of the Spine Editor License Agreement:
  10. * http://esotericsoftware.com/spine-editor-license
  11. *
  12. * Otherwise, it is permitted to integrate the Spine Runtimes into software
  13. * or otherwise create derivative works of the Spine Runtimes (collectively,
  14. * "Products"), provided that each user of the Products must obtain their own
  15. * Spine Editor license and redistribution of the Products in any form must
  16. * include this license and copyright notice.
  17. *
  18. * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
  19. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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  29. namespace Spine {
  30. ///<summary>The interface for items updated by <see cref="Skeleton.UpdateWorldTransform()"/>.</summary>
  31. public interface IUpdatable {
  32. void Update ();
  33. ///<summary>Returns false when this item has not been updated because a skin is required and the <see cref="Skeleton.Skin">active
  34. /// skin</see> does not contain this item.</summary>
  35. /// <seealso cref="Skin.Bones"/>
  36. /// <seealso cref="Skin.Constraints"/>
  37. bool Active { get; }
  38. }
  39. }