PlayerReConnectResponseCtrl.cs 266 B

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  1. using XGame.Framework.Network;
  2. namespace FL.Network
  3. {
  4. public class PlayerReConnectResponseCtrl : MsgController<PlayerReConnectResponse>
  5. {
  6. protected override void OnProcess(PlayerReConnectResponse message, object context)
  7. {
  8. }
  9. }
  10. }