- using XGame.Framework.Network;
- namespace FL.Network
- {
- public class ArtifactSkillDownResponseCtrl : MsgController<ArtifactSkillDownResponse>
- {
- protected override void OnProcess(ArtifactSkillDownResponse message, object context)
- {
- EventSingle.Instance.Notify(EventDefine.OnChangeArtifactSkill);
- }
- }
- }
|