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- using FL.Data;
- using XGame.Framework.Network;
- namespace FL.Network
- {
- public class ActMingwenJibanPushCtrl : MsgController<ActMingwenJibanPush>
- {
- protected override void OnProcess(ActMingwenJibanPush message, object context)
- {
- foreach (var id in message.jiban)
- {
- EpigraphData.Instance.SetJibanActiveState(id.jbId, id.level);
- }
- }
- }
- }
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