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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// #PropertyDefineArea 属性定义区域
- /// #PropertyAssignArea 属性赋值区域
- /// #ComponentType 组件类型
- /// #PropertyName 属性名字
- /// 该脚本由模板创建,不可编辑
- /// created by cb 2024
- using FairyGUI;
- using XGame.Framework.FGUI;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// 该脚本由模板创建,不可修改,不可编辑
- /// </summary>
- public partial class PlayerJokSkillNestedVM : FguiViewModel
- {
- public Controller SuperlativeCtrl { get; private set; }
- public Controller SkillInfoTipCtrl { get; private set; }
- public GTextField HpLabel { get; private set; }
- public GTextField DefLabel { get; private set; }
- public GTextField AtkLabel { get; private set; }
- public GTextField AtkSpeedLabel { get; private set; }
- public GButton AttrInfoBtn { get; private set; }
- public GButton JobBtn { get; private set; }
- public GButton SkillBtn { get; private set; }
- public GTextField TransfersCountLabel { get; private set; }
- public GTextField JobNameLabel { get; private set; }
- public GTextField JobSkillLabel { get; private set; }
- public GTextField JobUnLockLabel { get; private set; }
- public GList PassiveSkillList { get; private set; }
- public GTextField UnlockLabel { get; private set; }
- public GButton WakeUpBtn { get; private set; }
- public GButton TransferBtn { get; private set; }
- public PlayerSkillInfoNestedView SkillInfoNested { get; private set; }
- protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
- {
- SuperlativeCtrl = panel.GetController("SuperlativeCtrl");
- SkillInfoTipCtrl = panel.GetController("SkillInfoTipCtrl");
- HpLabel = panel.GetChild("HpLabel") as GTextField;
- DefLabel = panel.GetChild("DefLabel") as GTextField;
- AtkLabel = panel.GetChild("AtkLabel") as GTextField;
- AtkSpeedLabel = panel.GetChild("AtkSpeedLabel") as GTextField;
- AttrInfoBtn = panel.GetChild("AttrInfoBtn") as GButton;
- JobBtn = panel.GetChild("JobBtn") as GButton;
- SkillBtn = panel.GetChild("SkillBtn") as GButton;
- TransfersCountLabel = panel.GetChild("TransfersCountLabel") as GTextField;
- JobNameLabel = panel.GetChild("JobNameLabel") as GTextField;
- JobSkillLabel = panel.GetChild("JobSkillLabel") as GTextField;
- JobUnLockLabel = panel.GetChild("JobUnLockLabel") as GTextField;
- PassiveSkillList = panel.GetChild("PassiveSkillList") as GList;
- PassiveSkillList.Init(typeof(PlayerPassiveSkillListItemView), adapter.CreateListItem);
- UnlockLabel = panel.GetChild("UnlockLabel") as GTextField;
- WakeUpBtn = panel.GetChild("WakeUpBtn") as GButton;
- TransferBtn = panel.GetChild("TransferBtn") as GButton;
- SkillInfoNested = adapter.CreateNested<PlayerSkillInfoNestedView>(new FguiNested(panel.GetChild("SkillInfoNested").asCom), true);
- AddChild(SkillInfoNested);
- }
- }
- }
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