AddressableDefine.Map.cs 547 B

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  1. namespace FL
  2. {
  3. /// <summary>
  4. /// 配置表没有字段定义,代码需要动态加载的资源名字
  5. /// </summary>
  6. internal static partial class AddressableDefine
  7. {
  8. public const string bossbattleinfo = "bossbattleinfo";
  9. public const string monsterbattleinfo = "monsterbattleinfo";
  10. public const string playerbattleinfo = "playerbattleinfo";
  11. public const string uihpadd = "uihpadd";
  12. public const string mainmapui = "mainmapui";
  13. public const string Player = "Player";
  14. }
  15. }