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- // <auto-generated>
- // Input: sev_fuben.proto
- // DO NOT EDIT!
- // </auto-generated>
- using XGame.Framework.Network;
- namespace FL.Network
- {
- /// <summary> id=203600 </summary>
- public sealed partial class SevFubenPush : IMsgPush
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 203600;
- public void Clear()
- {
- }
- /// <summary> 组队列表 </summary>
- public System.Collections.Generic.List<SevFubenList> list;
- }
- /// <summary> id=203601 </summary>
- public sealed partial class SevFubenListPush : IMsgPush
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 203601;
- public void Clear()
- {
- }
- public System.Collections.Generic.List<SevFubenList> list;
- }
- /// <summary> id=203602 </summary>
- public sealed partial class SevFubenDelIdsPush : IMsgPush
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 203602;
- public void Clear()
- {
- }
- public int[] delIds;
- }
- }
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