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- // Generate By EToy
- // Don't Edit It!!
- using XGame.Framework.Database;
- using XGame.Framework.Serialization;
- namespace XGame.Database
- {
- /// <summary> taskDaily </summary>
- public sealed class taskDailyTable : ITable
- {
- long ITable.Key => Id;
- /// <summary> 功能id10001=每日任务 </summary>
- public int Id { get; private set; }
- /// <summary> 任务种类关联desc表id </summary>
- public int Kind { get; private set; }
- /// <summary> 任务数值 </summary>
- public int Parameter { get; private set; }
- /// <summary> 每日积分 </summary>
- public int Reward { get; private set; }
- void ISerializable.Deserialize(IReader reader)
- {
- Id = reader.ReadInt();
- Kind = reader.ReadInt();
- Parameter = reader.ReadInt();
- Reward = reader.ReadInt();
- }
- void ISerializable.Serialize(IWriter writer)
- {
- writer.Write(Id);
- writer.Write(Kind);
- writer.Write(Parameter);
- writer.Write(Reward);
- }
- }
- }
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