- using UnityEngine;
- namespace XGame.Framework.UI
- {
- /// <summary>
- /// UI树接口
- /// </summary>
- public interface IUITree
- {
- Camera Camera { get; }
- Canvas GetCanvas(UILayer layer);
- void AddPanel(IUIPanel panel);
- void RemovePanel(IUIPanel panel);
- void SetAsLastSibling(IUIPanel panel);
- }
- }
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