namespace XGame.Framework.Time { /// <summary> /// 校准器(用于时间校准,重新设置时间戳) /// </summary> public interface ICalibrator { /// <summary> /// 设置时间戳,用于校准时间 /// </summary> /// <param name="timestamp">时间戳,单位:毫秒</param> void SetTime(long timestamp); } }