IEntityViewModel.cs 344 B

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  1. namespace XGame.Framework.Map
  2. {
  3. /// <summary>
  4. /// 地图对象控制接口
  5. /// 缓存池回收也会触发Dispose
  6. /// 减少Clear和Dispose的重复代码
  7. /// </summary>
  8. public interface IEntityViewModel
  9. {
  10. }
  11. public interface IEntityViewModelSetter
  12. {
  13. IEntityViewModel ViewModel { set; }
  14. }
  15. }