- namespace XGame.Framework.Asset
- {
- public interface IAssetBundleManifest
- {
- string[] GetDependenciesByBundleName(string assetBundleName);
- /// <summary>
- /// 获取bundle的偏移值
- /// </summary>
- /// <param name="assetBundleName"></param>
- /// <returns></returns>
- uint GetBundleOffest(string assetBundleName);
- string GetBundleNameByAssetName(string assetName);
- }
- }
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