IAddressableHandle.cs 540 B

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  1. namespace XGame.Framework.Asset
  2. {
  3. interface IAddressableHandle
  4. {
  5. /// <summary>
  6. /// 转换AddressableName
  7. /// </summary>
  8. /// <param name="options"></param>
  9. /// <returns></returns>
  10. string ConvertAddressableName(ConvertOptions options);
  11. /// <summary>
  12. /// 取Sprite对应的Alpha Texture名字
  13. /// </summary>
  14. /// <param name="addressableName"></param>
  15. /// <returns></returns>
  16. string GetAlphaTextureName(string addressableName);
  17. }
  18. }