1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950 |
- using XGame.Framework.Assertions;
- using System.Diagnostics;
- namespace XGame.Framework
- {
- public static partial class Assert
- {
- [Conditional(MacroDefine.XGAME_ASSERT), Conditional(MacroDefine.UNITY_EDITOR)]
- public static void IsTrue(bool condition)
- {
- if (!condition)
- IsTrue(condition, null);
- }
- [Conditional(MacroDefine.XGAME_ASSERT), Conditional(MacroDefine.UNITY_EDITOR)]
- public static void IsTrue(bool condition, string format, params object[] agrs)
- {
- if (!condition)
- Fail(AssertionMessageUtil.BooleanFailureMessage(true), format, agrs);
- }
- [Conditional(MacroDefine.XGAME_ASSERT), Conditional(MacroDefine.UNITY_EDITOR)]
- public static void IsTrue<T>(bool condition, T e) where T : System.Exception, new()
- {
- if (!condition)
- Fail(AssertionMessageUtil.BooleanFailureMessage(true), e);
- }
- [Conditional(MacroDefine.XGAME_ASSERT), Conditional(MacroDefine.UNITY_EDITOR)]
- public static void IsFalse(bool condition)
- {
- if (condition)
- IsFalse(condition, null);
- }
- [Conditional(MacroDefine.XGAME_ASSERT), Conditional(MacroDefine.UNITY_EDITOR)]
- public static void IsFalse(bool condition, string format, params object[] agrs)
- {
- if (condition)
- Fail(AssertionMessageUtil.BooleanFailureMessage(false), format, agrs);
- }
- [Conditional(MacroDefine.XGAME_ASSERT), Conditional(MacroDefine.UNITY_EDITOR)]
- public static void IsFalse<T>(bool condition, T e) where T : System.Exception, new()
- {
- if (condition)
- Fail(AssertionMessageUtil.BooleanFailureMessage(false), e);
- }
- }
- }
|