PlayerChangeImprintPanelView.cs 990 B

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  1. /// #pkgName FGUI包名
  2. /// #panelName UIPanel名字
  3. /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
  4. /// 该脚本由模板创建
  5. /// created by cb 2024
  6. using XGame.Framework.UI;
  7. namespace FL.FGUI
  8. {
  9. public static partial class UIKeys
  10. {
  11. private static UIKey _PlayerChangeImprintPanel;
  12. public static UIKey PlayerChangeImprintPanel => _PlayerChangeImprintPanel ?? (_PlayerChangeImprintPanel = new UIKey("Player", "ChangeImprintPanel", typeof(PlayerChangeImprintPanelView)));
  13. }
  14. public partial class PlayerChangeImprintPanelView : UIView
  15. {
  16. public static UILayer Layer => UILayer.High;
  17. protected override void AddController(IUIControllerGroup group)
  18. {
  19. group.Add(new PlayerChangeImprintPanelCtrl());
  20. }
  21. protected override IUIViewModel CreateViewModel()
  22. {
  23. return new PlayerChangeImprintPanelVM();
  24. }
  25. protected override void OnDispose()
  26. {
  27. }
  28. }
  29. }