PartnerSbDetailNoIconNestedVM.Gen.cs 1.9 KB

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  1. /// #pkgName FGUI包名
  2. /// #panelName UIPanel名字
  3. /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
  4. /// #PropertyDefineArea 属性定义区域
  5. /// #PropertyAssignArea 属性赋值区域
  6. /// #ComponentType 组件类型
  7. /// #PropertyName 属性名字
  8. /// 该脚本由模板创建,不可编辑
  9. /// created by cb 2024
  10. using FairyGUI;
  11. using XGame.Framework.FGUI;
  12. using XGame.Framework.UI;
  13. namespace FL.FGUI
  14. {
  15. /// <summary>
  16. /// 该脚本由模板创建,不可修改,不可编辑
  17. /// </summary>
  18. public partial class PartnerSbDetailNoIconNestedVM : FguiViewModel
  19. {
  20. public Controller IsEmpty { get; private set; }
  21. public Controller IsUp { get; private set; }
  22. public GTextField AtkValLabel { get; private set; }
  23. public GTextField SpeedValLabel { get; private set; }
  24. public GTextField AttrLabel { get; private set; }
  25. public GTextField DescLabel { get; private set; }
  26. public GList SkillList { get; private set; }
  27. public GLoader ElementLoader { get; private set; }
  28. public GLoader TypeLoader { get; private set; }
  29. protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
  30. {
  31. IsEmpty = panel.GetController("IsEmpty");
  32. IsUp = panel.GetController("IsUp");
  33. AtkValLabel = panel.GetChild("AtkValLabel") as GTextField;
  34. SpeedValLabel = panel.GetChild("SpeedValLabel") as GTextField;
  35. AttrLabel = panel.GetChild("AttrLabel") as GTextField;
  36. DescLabel = panel.GetChild("DescLabel") as GTextField;
  37. SkillList = panel.GetChild("SkillList") as GList;
  38. SkillList.Init(typeof(PartnerSbDetailSkillListItemView), adapter.CreateListItem);
  39. ElementLoader = panel.GetChild("ElementLoader") as GLoader;
  40. TypeLoader = panel.GetChild("TypeLoader") as GLoader;
  41. }
  42. }
  43. }