PartnerSbBagPanelVM.Gen.cs 1.8 KB

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  1. /// #pkgName FGUI包名
  2. /// #panelName UIPanel名字
  3. /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
  4. /// #PropertyDefineArea 属性定义区域
  5. /// #PropertyAssignArea 属性赋值区域
  6. /// #ComponentType 组件类型
  7. /// #PropertyName 属性名字
  8. /// 该脚本由模板创建,不可编辑
  9. /// created by cb 2024
  10. using FairyGUI;
  11. using XGame.Framework.FGUI;
  12. using XGame.Framework.UI;
  13. namespace FL.FGUI
  14. {
  15. /// <summary>
  16. /// 该脚本由模板创建,不可修改,不可编辑
  17. /// </summary>
  18. public partial class PartnerSbBagPanelVM : FguiViewModel
  19. {
  20. public Controller CurSelect { get; private set; }
  21. public Controller OpenSelect { get; private set; }
  22. public GList List { get; private set; }
  23. public GButton OnStrongBtn { get; private set; }
  24. public GButton SortBtn { get; private set; }
  25. public GButton ShangZhenBtn { get; private set; }
  26. public GButton PinZhiBtn { get; private set; }
  27. public GButton DengJiBtn { get; private set; }
  28. public GButton IDBtn { get; private set; }
  29. protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
  30. {
  31. CurSelect = panel.GetController("CurSelect");
  32. OpenSelect = panel.GetController("OpenSelect");
  33. List = panel.GetChild("List") as GList;
  34. List.Init(typeof(PartnerSbBagListLineItemView), adapter.CreateListItem);
  35. OnStrongBtn = panel.GetChild("OnStrongBtn") as GButton;
  36. SortBtn = panel.GetChild("SortBtn") as GButton;
  37. ShangZhenBtn = panel.GetChild("ShangZhenBtn") as GButton;
  38. PinZhiBtn = panel.GetChild("PinZhiBtn") as GButton;
  39. DengJiBtn = panel.GetChild("DengJiBtn") as GButton;
  40. IDBtn = panel.GetChild("IDBtn") as GButton;
  41. }
  42. }
  43. }