PartnerBookTextItemCtrl.cs 1.2 KB

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  1. /// #pkgName FGUI包名
  2. /// #panelName UIPanel名字
  3. /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
  4. /// 该脚本由模板创建
  5. /// created by cb 2024
  6. using FairyGUI;
  7. using XGame.Database;
  8. using XGame.Framework.UI;
  9. namespace FL.FGUI
  10. {
  11. /// <summary>
  12. /// UI逻辑处理类
  13. /// </summary>
  14. /// <typeparam name=""></typeparam>
  15. public partial class PartnerBookTextItemCtrl : UIController<PartnerBookTextItemVM>
  16. {
  17. protected override void OnEnable(object intent)
  18. {
  19. AddUIListenres();
  20. }
  21. protected override void OnDisable()
  22. {
  23. RemoveUIListenres();
  24. }
  25. #region UI事件
  26. private void AddUIListenres() { }
  27. private void RemoveUIListenres() { }
  28. #endregion
  29. public void OnRefresh(int index, PartnerBookTextParam param)
  30. {
  31. var attr = AttrDescTableRepo.Get(param.attrId);
  32. XGame.Framework.Assert.IsNotNull(attr);
  33. if (attr.Num_type > 0)
  34. {
  35. VM.TitleLabel.text = $"{attr.ShowName}+{param.val / 100}%";
  36. }
  37. else
  38. {
  39. VM.TitleLabel.text = $"{attr.ShowName}+{param.val}";
  40. }
  41. }
  42. }
  43. }