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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// #PropertyDefineArea 属性定义区域
- /// #PropertyAssignArea 属性赋值区域
- /// #ComponentType 组件类型
- /// #PropertyName 属性名字
- /// 该脚本由模板创建,不可编辑
- /// created by cb 2024
- using FairyGUI;
- using XGame.Framework.FGUI;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// 该脚本由模板创建,不可修改,不可编辑
- /// </summary>
- public partial class MountMountListItemVM : FguiViewModel
- {
- public Controller LockCtrl { get; private set; }
- public Controller RideCtrl { get; private set; }
- public Controller SelectCtrl { get; private set; }
- public GLoader QualityImg { get; private set; }
- public GLoader MountIcon { get; private set; }
- public GImage SelectImg { get; private set; }
- protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
- {
- LockCtrl = panel.GetController("LockCtrl");
- RideCtrl = panel.GetController("RideCtrl");
- SelectCtrl = panel.GetController("SelectCtrl");
- QualityImg = panel.GetChild("QualityImg") as GLoader;
- MountIcon = panel.GetChild("MountIcon") as GLoader;
- SelectImg = panel.GetChild("SelectImg") as GImage;
- }
- }
- }
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