MountMountListItemCtrl.cs 1.2 KB

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  1. /// #pkgName FGUI包名
  2. /// #panelName UIPanel名字
  3. /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
  4. /// 该脚本由模板创建
  5. /// created by cb 2024
  6. using XGame.Database;
  7. using XGame.Framework.UI;
  8. namespace FL.FGUI
  9. {
  10. /// <summary>
  11. /// UI逻辑处理类
  12. /// </summary>
  13. /// <typeparam name=""></typeparam>
  14. public partial class MountMountListItemCtrl : UIController<MountMountListItemVM>
  15. {
  16. protected override void OnEnable(object intent)
  17. {
  18. AddUIListenres();
  19. }
  20. protected override void OnDisable()
  21. {
  22. RemoveUIListenres();
  23. }
  24. #region UI事件
  25. private void AddUIListenres()
  26. {
  27. }
  28. private void RemoveUIListenres()
  29. {
  30. }
  31. #endregion
  32. public void OnRefresh(int index, zuoqiBaseTable mountBaseInfo)
  33. {
  34. VM.QualityImg.icon = AddressableDefine.MountQualityFrame(mountBaseInfo.Quality);
  35. VM.MountIcon.icon = mountBaseInfo.Icon;
  36. VM.LockCtrl.selectedIndex = MountData.Instance.IsUnLock(mountBaseInfo.Id) ? 0 : 1;
  37. VM.RideCtrl.selectedIndex = MountData.Instance.MountModelId == mountBaseInfo.Id ? 1 : 0;
  38. VM.SelectCtrl.selectedIndex = 0;
  39. }
  40. }
  41. }