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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// 该脚本由模板创建
- /// created by cb 2024
- using XGame.Database;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// UI逻辑处理类
- /// </summary>
- /// <typeparam name=""></typeparam>
- public partial class MountAttrItemListCtrl : UIController<MountAttrItemListVM>
- {
- protected override void OnEnable(object intent)
- {
- AddUIListenres();
- }
- protected override void OnDisable()
- {
- RemoveUIListenres();
- }
- #region UI事件
- private void AddUIListenres()
- {
- }
- private void RemoveUIListenres()
- {
- }
- #endregion
- public void OnRefresh(int index, MountAttrParam data)
- {
- var attributeInfo = AttrDescTableRepo.Get((int)data.attrType);
- if (attributeInfo != null)
- {
- VM.MaxCtrl.selectedIndex = data.nextVal == 0 ? 1 : 0;
- VM.AttrNameLabl.text = attributeInfo.ShowName;
- VM.AttrValLabl.text = data.curVal.ToRealFloatPercentage();
- if (data.nextVal > 0)
- {
- VM.NextAttrValLabel.text = data.nextVal.ToRealFloatPercentage();
- }
- }
- }
- }
- }
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