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- /// #pkgName FGUI包名
- /// #panelName UIPanel名字
- /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
- /// #PropertyDefineArea 属性定义区域
- /// #PropertyAssignArea 属性赋值区域
- /// #ComponentType 组件类型
- /// #PropertyName 属性名字
- /// 该脚本由模板创建,不可编辑
- /// created by cb 2024
- using FairyGUI;
- using XGame.Framework.FGUI;
- using XGame.Framework.UI;
- namespace FL.FGUI
- {
- /// <summary>
- /// 该脚本由模板创建,不可修改,不可编辑
- /// </summary>
- public partial class MainHomeBottomPanelVM : FguiViewModel
- {
- public Controller BtnCtrl { get; private set; }
- public GButton RoleBtn { get; private set; }
- public GButton PartnerBtn { get; private set; }
- public GButton EpigraphBtn { get; private set; }
- public GButton DungeonBtn { get; private set; }
- public GButton FarmBtn { get; private set; }
- public GButton BoxBtn { get; private set; }
- public GButton ClosePanelBtn { get; private set; }
- public Transition T0 { get; private set; }
- public Transition T1 { get; private set; }
- protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
- {
- BtnCtrl = panel.GetController("btnCtrl");
- RoleBtn = panel.GetChild("RoleBtn") as GButton;
- PartnerBtn = panel.GetChild("PartnerBtn") as GButton;
- EpigraphBtn = panel.GetChild("EpigraphBtn") as GButton;
- DungeonBtn = panel.GetChild("DungeonBtn") as GButton;
- FarmBtn = panel.GetChild("FarmBtn") as GButton;
- BoxBtn = panel.GetChild("BoxBtn") as GButton;
- ClosePanelBtn = panel.GetChild("ClosePanelBtn") as GButton;
- T0 = panel.GetTransition("t0");
- T1 = panel.GetTransition("t1");
- }
- }
- }
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