BagSourceOfPropsPanelVM.Gen.cs 2.0 KB

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  1. /// #pkgName FGUI包名
  2. /// #panelName UIPanel名字
  3. /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
  4. /// #PropertyDefineArea 属性定义区域
  5. /// #PropertyAssignArea 属性赋值区域
  6. /// #ComponentType 组件类型
  7. /// #PropertyName 属性名字
  8. /// 该脚本由模板创建,不可编辑
  9. /// created by cb 2024
  10. using FairyGUI;
  11. using XGame.Framework.FGUI;
  12. using XGame.Framework.UI;
  13. namespace FL.FGUI
  14. {
  15. /// <summary>
  16. /// 该脚本由模板创建,不可修改,不可编辑
  17. /// </summary>
  18. public partial class BagSourceOfPropsPanelVM : FguiViewModel
  19. {
  20. public Controller JumpUICtrl { get; private set; }
  21. public CommonBackGroundNestedView MaskBg { get; private set; }
  22. public GLabel PopWin { get; private set; }
  23. public GLoader QualityIcon { get; private set; }
  24. public GLoader ItemIcon { get; private set; }
  25. public GButton UseBtn { get; private set; }
  26. public GTextField CountLabel { get; private set; }
  27. public GTextField NameLabel { get; private set; }
  28. public GTextField DescLabel { get; private set; }
  29. public GList JumpList { get; private set; }
  30. protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
  31. {
  32. JumpUICtrl = panel.GetController("JumpUICtrl");
  33. MaskBg = adapter.CreateNested<CommonBackGroundNestedView>(new FguiNested(panel.GetChild("MaskBg").asCom), true);
  34. AddChild(MaskBg);
  35. PopWin = panel.GetChild("PopWin") as GLabel;
  36. QualityIcon = panel.GetChild("QualityIcon") as GLoader;
  37. ItemIcon = panel.GetChild("ItemIcon") as GLoader;
  38. UseBtn = panel.GetChild("UseBtn") as GButton;
  39. CountLabel = panel.GetChild("CountLabel") as GTextField;
  40. NameLabel = panel.GetChild("NameLabel") as GTextField;
  41. DescLabel = panel.GetChild("DescLabel") as GTextField;
  42. JumpList = panel.GetChild("JumpList") as GList;
  43. JumpList.Init(typeof(BagJumpListItemView), adapter.CreateListItem);
  44. }
  45. }
  46. }