LogLevel.cs 351 B

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  1. namespace XGame.Framework.Logger
  2. {
  3. public enum LogLevel
  4. {
  5. Debug = 0,
  6. Info,
  7. Warn,
  8. Error,
  9. Exception,
  10. Event,
  11. }
  12. public enum LogType : byte
  13. {
  14. /// <summary> 代码日志 </summary>
  15. Code = 1,
  16. /// <summary> 埋点日志 </summary>
  17. Event = 1 << 1,
  18. }
  19. }