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- // <auto-generated>
- // Input: player_c.proto
- // DO NOT EDIT!
- // </auto-generated>
- using XGame.Framework.Network;
- namespace FL.Network
- {
- /// <summary> id=100101 </summary>
- public sealed partial class PlayerLoginRequest : IMsgRequest
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100101;
- public void Clear()
- {
- }
- /// <summary> 包ID </summary>
- public string pid;
- /// <summary> 参数 </summary>
- public System.Collections.Generic.List<string> param;
- }
- /// <summary> id=100101 </summary>
- public sealed partial class PlayerLoginResponse : IMsgResponse
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100101;
- public void Clear()
- {
- }
- long IMsgResponse.GetCode() => code;
- string IMsgResponse.GetInfo() => msg;
- /// <summary> 消息返回类型0正常 1业务报错 2其他 </summary>
- public int code;
- /// <summary> 返回提示 </summary>
- public string msg;
- }
- /// <summary> id=100103 </summary>
- public sealed partial class PlayerLoginUserRequest : IMsgRequest
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100103;
- public void Clear()
- {
- }
- /// <summary> 区服ID (传0默认为1) </summary>
- public string sid;
- /// <summary> 账号token (player下发得token字段) </summary>
- public string token;
- }
- /// <summary> id=100103 </summary>
- public sealed partial class PlayerLoginUserResponse : IMsgResponse
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100103;
- public void Clear()
- {
- }
- long IMsgResponse.GetCode() => code;
- string IMsgResponse.GetInfo() => msg;
- /// <summary> 消息返回类型0正常 1业务报错 2其他 </summary>
- public int code;
- /// <summary> 返回提示 </summary>
- public string msg;
- }
- /// <summary> id=100102 </summary>
- public sealed partial class PlayerLoginPlayerRequest : IMsgRequest
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100102;
- public void Clear()
- {
- }
- /// <summary> 登陆唯一标识 </summary>
- public string openid;
- /// <summary> 语言 </summary>
- public string lang;
- /// <summary> 登陆平台 </summary>
- public string plat;
- /// <summary> 其他参数 </summary>
- public System.Collections.Generic.List<string> parms;
- }
- /// <summary> id=100102 </summary>
- public sealed partial class PlayerLoginPlayerResponse : IMsgResponse
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100102;
- public void Clear()
- {
- }
- long IMsgResponse.GetCode() => code;
- string IMsgResponse.GetInfo() => msg;
- /// <summary> 消息返回类型0正常 1业务报错 2其他 </summary>
- public int code;
- /// <summary> 返回提示 </summary>
- public string msg;
- }
- /// <summary> id=100104 </summary>
- public sealed partial class PlayerReConnectRequest : IMsgRequest
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100104;
- public void Clear()
- {
- }
- /// <summary> 登陆唯一标识 </summary>
- public string openid;
- }
- /// <summary> id=100104 </summary>
- public sealed partial class PlayerReConnectResponse : IMsgResponse
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100104;
- public void Clear()
- {
- }
- long IMsgResponse.GetCode() => code;
- string IMsgResponse.GetInfo() => msg;
- /// <summary> 消息返回类型0正常 1业务报错 2其他 </summary>
- public int code;
- /// <summary> 返回提示 </summary>
- public string msg;
- }
- }
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