act_fb_sktl.cs 1.1 KB

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  1. // <auto-generated>
  2. // Input: act_fb_sktl.proto
  3. // DO NOT EDIT!
  4. // </auto-generated>
  5. using XGame.Framework.Network;
  6. namespace FL.Network
  7. {
  8. /// <summary> id=203500 </summary>
  9. public sealed partial class ActFbSktlPush : IMsgPush
  10. {
  11. int IMessage.InstanceID { get; set; }
  12. object IMessage.Context { get; set; }
  13. int IMessage.ProtocolID => 203500;
  14. public void Clear()
  15. {
  16. }
  17. /// <summary> 每日更新时间 </summary>
  18. public long dtime;
  19. /// <summary> 剩余体力(门票) </summary>
  20. public int tili;
  21. /// <summary> 今日购买次数 </summary>
  22. public int buyNum;
  23. /// <summary> 今日已看广告次数 </summary>
  24. public int bill;
  25. /// <summary> 配置表id </summary>
  26. public int xlsid;
  27. /// <summary> 每场战斗唯一标识 </summary>
  28. public string fightKey;
  29. /// <summary> 每场战斗开始时间 </summary>
  30. public long fightTime;
  31. /// <summary> 奖励弹窗 </summary>
  32. public System.Collections.Generic.List<KindItem> items;
  33. }
  34. }