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- using XGame.Framework.Utils;
- using System;
- using System.Collections.Generic;
- using System.Globalization;
- using System.Text;
- namespace XGame.Framework.Json
- {
- public class JsonParsor
- {
- private const int TokenNone = 0;
- /// <summary>
- /// 花括号 {
- /// </summary>
- private const int TokenCurlyOpen = 1;
- /// <summary>
- /// 花括号 }
- /// </summary>
- private const int TokenCurlyClose = 2;
- /// <summary>
- ///
- /// </summary>
- private const int TokenSquaredOpen = 3;
- /// <summary>
- /// 方括号 ]
- /// </summary>
- private const int TokenSquaredClose = 4;
- /// <summary>
- /// 冒号 :
- /// </summary>
- private const int TokenColon = 5;
- /// <summary>
- /// 逗号 ,
- /// </summary>
- private const int TokenComma = 6;
- /// <summary>
- /// 字符串 string
- /// </summary>
- private const int TokenString = 7;
- /// <summary>
- /// 数字 number
- /// </summary>
- private const int TokenNumber = 8;
- /// <summary>
- /// bool值 true
- /// </summary>
- private const int TokenTrue = 9;
- /// <summary>
- /// bool值 false
- /// </summary>
- private const int TokenFalse = 10;
- /// <summary>
- /// 空 null
- /// </summary>
- private const int TokenNull = 11;
- public bool TryDeserializeObject(string json, out object obj)
- {
- bool success = true;
- obj = null;
- if (json != null)
- {
- char[] charArray = json.ToCharArray();
- int index = 0;
- obj = ParseValue(charArray, ref index, ref success);
- //PrintDict(obj);
- }
- return success;
- }
- #region 对json进行解析
- // 开始处理json字符串的每个字符
- private object ParseValue(char[] json, ref int index, ref bool success)
- {
- switch (LookAhead(json, index))
- {
- case TokenString:
- return ParseString(json, ref index, ref success);
- case TokenNumber:
- return ParseNumber(json, ref index, ref success);
- case TokenCurlyOpen:
- return ParseObject(json, ref index, ref success);
- case TokenSquaredOpen:
- return ParseArray(json, ref index, ref success);
- case TokenTrue:
- NextToken(json, ref index);
- return true;
- case TokenFalse:
- NextToken(json, ref index);
- return false;
- case TokenNull:
- NextToken(json, ref index);
- return null;
- case TokenNone:
- break;
- }
- success = false;
- return null;
- }
- // 特殊字符跳过
- private void DealWithWhitespace(char[] json, ref int index)
- {
- for (int length = json.Length; index < length; index++)
- {
- if (" \t\n\r\b\f".IndexOf(json[index]) == -1)
- break;
- }
- }
- // 前瞻
- private int LookAhead(char[] json, int index)
- {
- int saveIndex = index;
- return NextToken(json, ref saveIndex);
- }
- // json字符判断
- private int NextToken(char[] json, ref int index)
- {
- DealWithWhitespace(json, ref index);
- if (index == json.Length) return TokenNone;
- char c = json[index];
- index++;
- // 字符判断
- switch (c)
- {
- case '{':
- return TokenCurlyOpen;
- case '}':
- return TokenCurlyClose;
- case '[':
- return TokenSquaredOpen;
- case ']':
- return TokenSquaredClose;
- case ':':
- return TokenColon;
- case ',':
- return TokenComma;
- case '"':
- return TokenString;
- case '0':
- case '1':
- case '2':
- case '3':
- case '4':
- case '5':
- case '6':
- case '7':
- case '8':
- case '9':
- case '-':
- return TokenNumber;
- }
- // 剩余字符长度
- index--;
- int remainingLength = json.Length - index;
- // 字符串false
- if (remainingLength >= 5)
- {
- if (json[index] == 'f' && json[index + 1] == 'a' && json[index + 2] == 'l' && json[index + 3] == 's' && json[index + 4] == 'e')
- {
- index += 5;
- return TokenFalse;
- }
- }
- // 字符串true
- if (remainingLength >= 4)
- {
- if (json[index] == 't' && json[index + 1] == 'r' && json[index + 2] == 'u' && json[index + 3] == 'e')
- {
- index += 4;
- return TokenTrue;
- }
- }
- // 字符串null
- if (remainingLength >= 4)
- {
- if (json[index] == 'n' && json[index + 1] == 'u' && json[index + 2] == 'l' && json[index + 3] == 'l')
- {
- index += 4;
- return TokenNull;
- }
- }
- return TokenNone;
- }
- #region ParseString
- private string ParseString(char[] json, ref int index, ref bool success)
- {
- StringBuilder builder = StringBuilderUtils.Acquire();
- DealWithWhitespace(json, ref index);
- char c = json[index++];
- bool complete = false;
- while (!complete)
- {
- if (index == json.Length) break;
- c = json[index++];
- switch (c)
- {
- case '"':
- complete = true;
- break;
- case '\\':
- if (index == json.Length) break;
- c = json[index++];
- switch (c)
- {
- case '"':
- builder.Append('"');
- break;
- case '\\':
- builder.Append('\\');
- break;
- case '\'':
- builder.Append('\'');
- break;
- case '/':
- builder.Append('/');
- break;
- case 'b':
- builder.Append('\b');
- break;
- case 'f':
- builder.Append('\f');
- break;
- case 'n':
- builder.Append('\n');
- break;
- case 'r':
- builder.Append('\r');
- break;
- case 't':
- builder.Append('\t');
- break;
- case 'u':
- int remainingLength = json.Length - index;
- if (remainingLength >= 4)
- {
- uint codePoint;
- // 将32位十六进制解析为无符号整型
- if (!(success = UInt32.TryParse(new string(json, index, 4), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out codePoint)))
- throw new SystemException("can not parse the 32 bit hex into an integer codepoint");
- // 将整型转换为unicode字符并添加到字符串中
- if (0xD800 <= codePoint && codePoint <= 0xDBFF) // if high surrogate
- {
- index += 4; // skip 4 chars
- remainingLength = json.Length - index;
- if (remainingLength >= 6)
- {
- uint lowCodePoint;
- if (new string(json, index, 2) == "\\u" && UInt32.TryParse(new string(json, index + 2, 4), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out lowCodePoint))
- {
- if (0xDC00 <= lowCodePoint && lowCodePoint <= 0xDFFF) // if low surrogate
- {
- builder.Append((char)codePoint);
- builder.Append((char)lowCodePoint);
- index += 6; // skip 6 chars
- continue;
- }
- }
- }
- success = false; // invalid surrogate pair
- StringBuilderUtils.Release(builder);
- return "";
- }
- builder.Append(ConvertFromUtf32((int)codePoint));
- // skip 4 chars
- index += 4;
- }
- break;
- }
- break;
- default:
- builder.Append(c);
- break;
- }
- }
- if (!complete)
- {
- success = false;
- StringBuilderUtils.Release(builder);
- return null;
- }
- return StringBuilderUtils.GetStringAndRelease(builder);
- }
- // Unicode编码转换为UTF-32
- private string ConvertFromUtf32(int utf32)
- {
- if (utf32 < 0 || utf32 > 0x10FFFF)
- throw new ArgumentOutOfRangeException(nameof(utf32), "The argument must be from 0 to 0x10FFFF.");
- if (0xD800 <= utf32 && utf32 <= 0xDFFF)
- throw new ArgumentOutOfRangeException(nameof(utf32), "The argument must not be in surrogate pair range.");
- if (utf32 < 0x10000)
- return new string((char)utf32, 1);
- utf32 -= 0x10000;
- return new string(new char[] { (char)((utf32 >> 10) + 0xD800), (char)(utf32 % 0x0400 + 0xDC00) });
- }
- #endregion
- #region ParseNumber
- private object ParseNumber(char[] json, ref int index, ref bool success)
- {
- DealWithWhitespace(json, ref index);
- // 获取数字的字符串
- int lastIndex = GetLastIndexOfNumber(json, index);
- int numLength = (lastIndex - index) + 1;
- string numStr = new string(json, index, numLength);
- object changeNum;
- if (numStr.IndexOf(".", StringComparison.OrdinalIgnoreCase) != -1 || numStr.IndexOf("e", StringComparison.OrdinalIgnoreCase) != -1)
- {
- success = double.TryParse(new string(json, index, numLength), NumberStyles.Any, CultureInfo.InvariantCulture, out var number);
- changeNum = number;
- }
- else
- {
- success = long.TryParse(new string(json, index, numLength), NumberStyles.Any, CultureInfo.InvariantCulture, out var number);
- changeNum = number;
- }
- index = lastIndex + 1;
- return changeNum;
- }
- private int GetLastIndexOfNumber(char[] json, int index)
- {
- int lastIndex = index;
- for (int length = json.Length; lastIndex < length; lastIndex++)
- {
- if ("0123456789+-.eE".IndexOf(json[lastIndex]) == -1) break;
- }
- return lastIndex - 1;
- }
- #endregion
- #region ParseObject
- private Dictionary<string, object> ParseObject(char[] json, ref int index, ref bool success)
- {
- Dictionary<string, object> map = new Dictionary<string, object>();
- DealWithWhitespace(json, ref index);
- // 跳过 {
- index++;
- int token = index;
- bool complete = false;
- while (!complete)
- {
- token = LookAhead(json, index);
- switch (token)
- {
- case TokenNone:
- success = false;
- return null;
- case TokenComma:
- NextToken(json, ref index);
- break;
- case TokenCurlyClose:
- NextToken(json, ref index);
- return map;
- default:
- // key
- string key = ParseString(json, ref index, ref success);
- if (!success) return null;
- // :
- token = NextToken(json, ref index);
- if (token != TokenColon)
- {
- success = false;
- return null;
- }
- // value
- object value = ParseValue(json, ref index, ref success);
- if (!success) return null;
- map.Add(key, value);
- break;
- }
- }
- return map;
- }
- #endregion
- #region ParseArray
- private List<object> ParseArray(char[] json, ref int index, ref bool success)
- {
- List<object> list = new List<object>();
- DealWithWhitespace(json, ref index);
- index++;
- int token = index;
- bool complete = false;
- while (!complete)
- {
- token = LookAhead(json, index);
- switch (token)
- {
- case TokenNone:
- success = false;
- return null;
- case TokenComma:
- NextToken(json, ref index);
- break;
- case TokenSquaredClose:
- NextToken(json, ref index);
- complete = true;
- break;
- default:
- // value
- object value = ParseValue(json, ref index, ref success);
- if (!success) return null;
- list.Add(value);
- break;
- }
- }
- return list;
- }
- #endregion
- #endregion
- }
- }
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