BaseBuildCommand.cs 305 B

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  1. 
  2. namespace XGame.Editor.Build
  3. {
  4. /// <summary>
  5. /// 子类还需要额外实现 ICommandExecuter 或 ICommandExecuterAsync 接口
  6. /// </summary>
  7. internal abstract class BaseBuildCommand : IBuildCommand, IBuildContextAdapter
  8. {
  9. public BuildContext Context { get; set; }
  10. }
  11. }