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- using FL.Data;
- using XGame.Framework.Network;
- namespace FL.Network
- {
- public class ActShengBingPushCtrl : MsgController<ActShengBingPush>
- {
- protected override void OnProcess(ActShengBingPush message, object context)
- {
- PartnersData.Instance.UpdatePartnerMap(message.shengbing);
- PartnersData.Instance.UsePlanId = message.useSuit;
- PartnersData.Instance.UpdatePlanMap(message.suit);
- PartnersData.Instance.UpdateUpPartnerMap();
- }
- }
- }
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