EquipEquipItemNestedVM.Gen.cs 2.6 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152
  1. /// #pkgName FGUI包名
  2. /// #panelName UIPanel名字
  3. /// #UIName = $"{#pkgName}{#panelName}" UIKey名字
  4. /// #PropertyDefineArea 属性定义区域
  5. /// #PropertyAssignArea 属性赋值区域
  6. /// #ComponentType 组件类型
  7. /// #PropertyName 属性名字
  8. /// 该脚本由模板创建,不可编辑
  9. /// created by cb 2024
  10. using FairyGUI;
  11. using XGame.Framework.FGUI;
  12. using XGame.Framework.UI;
  13. namespace FL.FGUI
  14. {
  15. /// <summary>
  16. /// 该脚本由模板创建,不可修改,不可编辑
  17. /// </summary>
  18. public partial class EquipEquipItemNestedVM : FguiViewModel
  19. {
  20. public Controller State { get; private set; }
  21. public CommonItemBaseView ItemBtn { get; private set; }
  22. public GTextField NameLabel { get; private set; }
  23. public EquipAttrItemNestedView HpAttrItem { get; private set; }
  24. public EquipAttrItemNestedView AtkAttrItem { get; private set; }
  25. public EquipAttrItemNestedView DefAttrItem { get; private set; }
  26. public EquipAttrItemNestedView SpeedAttrItem { get; private set; }
  27. public EquipAttrItemNestedView SpecialAttrItem1 { get; private set; }
  28. public EquipAttrItemNestedView SpecialAttrItem2 { get; private set; }
  29. protected override void BindComponents(GComponent panel, IUIViewAdapter adapter)
  30. {
  31. State = panel.GetController("state");
  32. ItemBtn = adapter.CreateNested<CommonItemBaseView>(new FguiNested(panel.GetChild("ItemBtn").asCom), true);
  33. AddChild(ItemBtn);
  34. NameLabel = panel.GetChild("NameLabel") as GTextField;
  35. HpAttrItem = adapter.CreateNested<EquipAttrItemNestedView>(new FguiNested(panel.GetChild("HpAttrItem").asCom), true);
  36. AddChild(HpAttrItem);
  37. AtkAttrItem = adapter.CreateNested<EquipAttrItemNestedView>(new FguiNested(panel.GetChild("AtkAttrItem").asCom), true);
  38. AddChild(AtkAttrItem);
  39. DefAttrItem = adapter.CreateNested<EquipAttrItemNestedView>(new FguiNested(panel.GetChild("DefAttrItem").asCom), true);
  40. AddChild(DefAttrItem);
  41. SpeedAttrItem = adapter.CreateNested<EquipAttrItemNestedView>(new FguiNested(panel.GetChild("SpeedAttrItem").asCom), true);
  42. AddChild(SpeedAttrItem);
  43. SpecialAttrItem1 = adapter.CreateNested<EquipAttrItemNestedView>(new FguiNested(panel.GetChild("SpecialAttrItem1").asCom), true);
  44. AddChild(SpecialAttrItem1);
  45. SpecialAttrItem2 = adapter.CreateNested<EquipAttrItemNestedView>(new FguiNested(panel.GetChild("SpecialAttrItem2").asCom), true);
  46. AddChild(SpecialAttrItem2);
  47. }
  48. }
  49. }