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- // Generate By EToy
- // Don't Edit It!!
- using XGame.Framework.Database;
- using XGame.Framework.Serialization;
- namespace XGame.Database
- {
- /// <summary> EquipmentDrop </summary>
- public sealed class EquipmentDropTable : ITable
- {
- long ITable.Key => Id;
- /// <summary> ID </summary>
- public int Id { get; private set; }
- /// <summary> 等级期间 </summary>
- public int[] LevelPeriod { get; private set; }
- /// <summary> 掉落白色装备ID </summary>
- public int[] DropPool1 { get; private set; }
- /// <summary> 掉落绿色装备ID </summary>
- public int[] DropPool2 { get; private set; }
- /// <summary> 掉落蓝色装备ID </summary>
- public int[] DropPool3 { get; private set; }
- /// <summary> 掉落紫色装备ID </summary>
- public int[] DropPool4 { get; private set; }
- /// <summary> 掉落黄色装备ID </summary>
- public int[] DropPool5 { get; private set; }
- /// <summary> 掉落橙色装备ID </summary>
- public int[] DropPool6 { get; private set; }
- /// <summary> 掉落红色装备ID </summary>
- public int[] DropPool7 { get; private set; }
- /// <summary> 掉落粉色装备ID </summary>
- public int[] DropPool8 { get; private set; }
- /// <summary> 掉落蓝钻装备ID </summary>
- public int[] DropPool9 { get; private set; }
- /// <summary> 掉落鎏金装备ID </summary>
- public int[] DropPool10 { get; private set; }
- /// <summary> 掉落璀璨装备ID </summary>
- public int[] DropPool11 { get; private set; }
- void ISerializable.Deserialize(IReader reader)
- {
- Id = reader.ReadInt();
- LevelPeriod = reader.ReadEnumerable<int[]>();
- DropPool1 = reader.ReadEnumerable<int[]>();
- DropPool2 = reader.ReadEnumerable<int[]>();
- DropPool3 = reader.ReadEnumerable<int[]>();
- DropPool4 = reader.ReadEnumerable<int[]>();
- DropPool5 = reader.ReadEnumerable<int[]>();
- DropPool6 = reader.ReadEnumerable<int[]>();
- DropPool7 = reader.ReadEnumerable<int[]>();
- DropPool8 = reader.ReadEnumerable<int[]>();
- DropPool9 = reader.ReadEnumerable<int[]>();
- DropPool10 = reader.ReadEnumerable<int[]>();
- DropPool11 = reader.ReadEnumerable<int[]>();
- }
- void ISerializable.Serialize(IWriter writer)
- {
- writer.Write(Id);
- writer.Write(LevelPeriod);
- writer.Write(DropPool1);
- writer.Write(DropPool2);
- writer.Write(DropPool3);
- writer.Write(DropPool4);
- writer.Write(DropPool5);
- writer.Write(DropPool6);
- writer.Write(DropPool7);
- writer.Write(DropPool8);
- writer.Write(DropPool9);
- writer.Write(DropPool10);
- writer.Write(DropPool11);
- }
- }
- }
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