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- // Generate By EToy
- // Don't Edit It!!
- using XGame.Framework.Database;
- using XGame.Framework.Serialization;
- namespace XGame.Database
- {
- /// <summary> desc </summary>
- public sealed class descTable : ITable
- {
- long ITable.Key => Kind;
- /// <summary> 任务种类 </summary>
- public int Kind { get; private set; }
- /// <summary> 每日标题 </summary>
- public string Name { get; private set; }
- /// <summary> 0注册开始累计或者1任务开始后累计 </summary>
- public int Type { get; private set; }
- /// <summary> 功能key </summary>
- public int FuncKey { get; private set; }
- /// <summary> 跳转 </summary>
- public int JumpId { get; private set; }
- void ISerializable.Deserialize(IReader reader)
- {
- Kind = reader.ReadInt();
- Name = reader.ReadString();
- Type = reader.ReadInt();
- FuncKey = reader.ReadInt();
- JumpId = reader.ReadInt();
- }
- void ISerializable.Serialize(IWriter writer)
- {
- writer.Write(Kind);
- writer.Write(Name);
- writer.Write(Type);
- writer.Write(FuncKey);
- writer.Write(JumpId);
- }
- }
- }
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