EventDefine.cs 564 B

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  1. namespace XGame.Framework
  2. {
  3. public static partial class EventDefine
  4. {
  5. #region UI事件 0-100
  6. /// <summary>
  7. /// ui打开广播事件
  8. /// </summary>
  9. public const int UI_OPENED = 1;
  10. /// <summary>
  11. /// ui关闭广播事件
  12. /// </summary>
  13. public const int UI_CLOSED = 2;
  14. /// <summary> 返回键-触发 </summary>
  15. public const int BACKSPACE = 10;
  16. /// <summary> 返回键-冻结 </summary>
  17. public const int BACKSPACE_FREEZE = 11;
  18. #endregion
  19. }
  20. }