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- // <auto-generated>
- // Input: jjc_c.proto
- // DO NOT EDIT!
- // </auto-generated>
- using XGame.Framework.Network;
- namespace FL.Network
- {
- /// <summary> id=100803 </summary>
- public sealed partial class JjcRefreshRequest : IMsgRequest
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100803;
- public void Clear()
- {
- }
- }
- /// <summary> id=100803 </summary>
- public sealed partial class JjcRefreshResponse : IMsgResponse
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100803;
- public void Clear()
- {
- }
- long IMsgResponse.GetCode() => code;
- string IMsgResponse.GetInfo() => msg;
- /// <summary> 消息返回类型0正常 1业务报错 2其他 </summary>
- public int code;
- /// <summary> 返回提示 </summary>
- public string msg;
- }
- /// <summary> id=100801 </summary>
- public sealed partial class JjcIntoRequest : IMsgRequest
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100801;
- public void Clear()
- {
- }
- }
- /// <summary> id=100801 </summary>
- public sealed partial class JjcIntoResponse : IMsgResponse
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100801;
- public void Clear()
- {
- }
- long IMsgResponse.GetCode() => code;
- string IMsgResponse.GetInfo() => msg;
- /// <summary> 消息返回类型0正常 1业务报错 2其他 </summary>
- public int code;
- /// <summary> 返回提示 </summary>
- public string msg;
- }
- /// <summary> id=100802 </summary>
- public sealed partial class JjcBuyRequest : IMsgRequest
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100802;
- public void Clear()
- {
- }
- }
- /// <summary> id=100802 </summary>
- public sealed partial class JjcBuyResponse : IMsgResponse
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100802;
- public void Clear()
- {
- }
- long IMsgResponse.GetCode() => code;
- string IMsgResponse.GetInfo() => msg;
- /// <summary> 消息返回类型0正常 1业务报错 2其他 </summary>
- public int code;
- /// <summary> 返回提示 </summary>
- public string msg;
- }
- /// <summary> id=100805 </summary>
- public sealed partial class JjcFightEndRequest : IMsgRequest
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100805;
- public void Clear()
- {
- }
- /// <summary> 战斗传参MD5(fightKey+胜负0|1) </summary>
- public string key;
- }
- /// <summary> id=100805 </summary>
- public sealed partial class JjcFightEndResponse : IMsgResponse
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100805;
- public void Clear()
- {
- }
- long IMsgResponse.GetCode() => code;
- string IMsgResponse.GetInfo() => msg;
- /// <summary> 消息返回类型0正常 1业务报错 2其他 </summary>
- public int code;
- /// <summary> 返回提示 </summary>
- public string msg;
- }
- /// <summary> id=100804 </summary>
- public sealed partial class JjcFightStartRequest : IMsgRequest
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100804;
- public void Clear()
- {
- }
- /// <summary> 挑战触发点0默认1复仇 </summary>
- public int type;
- /// <summary> 挑战对象角色ID,复仇为日志ID </summary>
- public int target;
- }
- /// <summary> id=100804 </summary>
- public sealed partial class JjcFightStartResponse : IMsgResponse
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 100804;
- public void Clear()
- {
- }
- long IMsgResponse.GetCode() => code;
- string IMsgResponse.GetInfo() => msg;
- /// <summary> 消息返回类型0正常 1业务报错 2其他 </summary>
- public int code;
- /// <summary> 返回提示 </summary>
- public string msg;
- }
- }
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