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- // <auto-generated>
- // Input: act_mingwen.proto
- // DO NOT EDIT!
- // </auto-generated>
- using XGame.Framework.Network;
- namespace FL.Network
- {
- /// <summary> id=201900 </summary>
- public sealed partial class ActMingWenPush : IMsgPush
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 201900;
- public void Clear()
- {
- }
- /// <summary> 铭文库列表 </summary>
- public System.Collections.Generic.List<ActMingWenList> mingwen;
- /// <summary> 已激活的羁绊id </summary>
- public System.Collections.Generic.List<ActMingWenJiBan> jiban;
- }
- /// <summary> id=201901 </summary>
- public sealed partial class ActMingwenMingwenPush : IMsgPush
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 201901;
- public void Clear()
- {
- }
- public System.Collections.Generic.List<ActMingWenList> mingwen;
- }
- /// <summary> id=201902 </summary>
- public sealed partial class ActMingwenJibanPush : IMsgPush
- {
- int IMessage.InstanceID { get; set; }
- object IMessage.Context { get; set; }
- int IMessage.ProtocolID => 201902;
- public void Clear()
- {
- }
- public System.Collections.Generic.List<ActMingWenJiBan> jiban;
- }
- }
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