HiddenPass.shader 212 B

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  1. Shader "Spine/Special/HiddenPass" {
  2. SubShader
  3. {
  4. Tags {"Queue" = "Geometry-1" }
  5. Lighting Off
  6. Pass
  7. {
  8. ZWrite Off
  9. ColorMask 0
  10. }
  11. }
  12. }